Millard the MALarch Mallard

7 Life in the Ruins of Ruins

Win Overholser February 2020
About a 4 1/2 minute read.

X

Photo by author.

Buried deep in a sub-basement of the Smithsonian's National Museum of Asian Art, Age-Old Cities invites visitors to enter lost archaeological spaces. While the imagery of subterranean galleries may conjure ideas of excavation, no such unearthing happens as visitors explore the gallery's ruins. The exhibition's relics can no longer be recovered as they no longer exist. Age-Old Cities offers only virtual reconstructions of antiquities lost to the destruction brought by Assad, Daesh and other warring factions. Age-Old Cities contains no concrete artefacts, instead relying on projections of Palmyra, Aleppo and Mosul to capture the majesty of what once was and convey the immediacy of the crisis.A,1 The exhibition bolsters its virtual architectures with interviews and documentaries that ground the 3D models in the unsavory reality that has led to their creation.B While the ruins seen are not real per se, the cause of their virtualizing very much is.

A

An interview with a Syrian archaelogist sits beneath the projectors across from a recreation of Palmyra. The Umayyad Mosque, which once stood in Aleppo, can be seen on the far wall. Photo by author.
1 Notably missing from the line-up is Leptis Magna in Libya, which appeared in earlier incarnations of the exhibit. Its inclusion complicates the narrative on display — Leptis Magna still stands as it narrowly avoided NATO-led bombing when occupied by Qaddafi-aligned forces in the Libyan civil war. Rather than simply rebuild the lost, Age-Old Cities (or at least some versions of it) speaks of a desire to catalog all that may become lost.
B

A visitor listens to a refugee lament how in his new home, no one visits the Louvre or Eiffel Tower, just as he never visited the Citadel of Aleppo. Photo by author.

Washington is neither the first nor last stop as Age-Old Cities travels the world in ways its relics never could. A half-hearted silver lining appears: through their destruction, the architectures have become liberated from any one site. The exhibition premiered at the Institut de Monde Arabe in Paris in 2018 and has since manifested in Germany, Saudi Arabia and Canada among others. While these ancient cities have long laid claim to sitting at the crossroads of civilizations, the nexus of East and West, their architecture remained tied to their Mesopotamian location.C Their virtualization as such provides these global heritage sites with previously unobtainable access to the globe. Such dissemination of ancient relics often proves fraught with colonial 'safekeeping',2 but Age-Old Cities pursues precisely the divestment that international viewing provides. Since no one wants to travel there, the monuments, or what is not left of them, travel here, but in reality they are not anywhere any longer. Their have become martyrs.

C

Visitors stand in the ruins of the ruins of Palmyra on the other side of the globe. Photo by author.
2 Famous examples include the Elgin Marbles and Rosetta Stone, both of which are on display at the British Museum in London, which is neither in Greece nor Egypt.

Alas, the space of the ruins does not resonate. Other iterations of the exhibition included virtual reality headsets,3 a noticeable absence in the Smithsonian's rendition, which certainly provides a somewhat more tangible experience than large-format projections. Rows of heavy-duty projectors cast the locations onto lengths of flat, white wall. The ruins are never entered; they are only viewed. The closest experience visitors have to occupying the spaces shown comes when they stand close enough that their peripheral vision falls within the extents of the projection. Even then, the illusion fades as no singular experiential presence exists for more than a few seconds. The camera switches between walkthroughs and aerial swoops.D In some cases this is necessary — one understands the magnitude of the decimation in Aleppo when flying over its bombed fabric — but in other it removes the reality of the ruin. The entire experience holds the viewer at arm's length from what could easily become a virtual visit to lost wonders of the world; the exhibition constantly reminds viewers that what they see no longer is. The reconstructed elements that have been dutifully digitally crafted remain ghosted over the reality of the 3D scans. As the renderings shuffle through their immense-but-not-immersive panoramas, secondary projections on side walls show historical images of the monuments in tandem.E Many of these images have been altered so that they too reflect the unoccupiability of these lost spaces. Black and white photographs of souks become vignettes of the life they once held through an augmented Ken Burns effect where the images pan with parallax.F The effect is eerie and unsettling; the dead has been brought back to life. Age-Old Cities follows through on its claim to recreate lost wonders for its viewers, but its focus ignores the wonders in favor of the lost.

3 You can download a free video game version of Age-Old Cities to explore the ruins on Steam should you have a VR headset.
D

Suddenly, the same visitors soar over and around Palmyra. Photo by author.
E

A father points out what the Great Mosque of al-Nuri in Mosul once looked like to his son. Photo by author.
F

The static version of a Mosul market. When projected, the figures panned at different speeds to further the sense of depth and pull in the viewer. Photo from the G. Eric and Edith Matson Photograph Collection.

As a Syrian refugee points out in an early entry of the exhibition's visitor log, Age-Old Cities is frustratingly apolitical. The ruins are everywhere, but where, or who, are the ruiners? In the interviews and documentaries, there is at most a cursory mention of 'jihadists' as the culprits. All blame falls to Daesh. The exhibition either presumes the visitor already knows the crucial nuances of the crisis, or has decided that they do not matter. The aforementioned comment takes this as a form of Assad apologism, but the benefit of the doubt leads to a more optimistic conclusion. These monuments are lost. They will not be back — or if they are, it will be as a 'Disneyland' version of themselves, as an interviewed archaeologist puts it — but their loss need not be in vain. The global status of these monuments unlocks doors across the world. Rather than show architecture, they show devastation. The destruction of buildings provides a repository for the plight of their surrounding peoples. The Romanticized ruins and times of yore push the visitor's sense of reality toward an evanescent utopia. When that crumbles, the hurt magnifies into an unbearable travesty on a personal level.G The exhibit remains apolitical because it wishes to convey the gravity of its message to any audience, regardless of their affiliations in the messy Syrian situation or their misgivings about refugees. Through virtual ruins, the actual rises.

G

Small rooms off the main gallery provide cozier environments where one can become lost in that which has become lost. Photo by author.


Comments


Loading comments...
Powered by HTML Comment Box.